Remember I’m playing in a Pathfinder game? Well, I wanted a cool character for the Council of Thieves campaign and came across the Anumus race from Alluria Publishing. I liked the idea of an arachnid character, but didn’t like the rest of the write-up, so I made up this race. Here’s my effort.
Here is a PDF of the race.
Ourgikon aka. Arachnids
Although humans call them Arachnids (or just “Spiders”), this race calls themselves the Ourgikon (“Weavers” or “Makers”), or more formally the Battourgikon (“Deep Weavers” or “Deep Makers”). The singular form is Ourgikos.
The Ourgikon are a medium-sized race similar enough to humans in form to pass for one in the dark. They have four limbs and walk upright although their form seems somewhat hunched. Observed closely, there is little confusion over their identity. Their heads are the most spider-like, with two primary eyes and four secondary eyes, mandibles, and coarse hairs that cover their body (usually brown or black, turning gray and white with age). Most do not have an exoskeleton, but their bones have begun to hollow and move closer to the surface.
The Ourgikon were once more human in appearance than they are now but over the ages they have grown away from humanity, and humanity has reciprocated. Ourgikon are typically viewed as monsters and are rarely seen on the surface. They can occasionally be found in Cheliax because of their Lawful aspect and their usefulness as assassins. They are masters of poison, skilled climbers, and silent killers, and are actively sought for those skills by the House of Thrune.
Ecology & Society:
Ourgikon life is centered around the female. Once her egg sack is full, she usually distances herself from the male, sometimes killing him to make sure he does not return and disturb the nest. The children are born fully formed and mobile, but often cling to the mother for months before leaving. Many die before reaching maturity.
Ourgikon have a close affinity to humans, at least those who are not repulsed by their appearance and affinity to blood sacrifice to Ayiyi. Although in the Deep Underground they compete with the Arachs, they often will ally themselves with that race against the dwarves and gnomes. Orcs are disliked, but sometimes also allies. Halflings are viewed with humor and disdain, and are a preferred offering to Ayiyi as they are so fat and delicious. Bugbears are a servant race of the Ourgikon and will usually follow their commands without question. Elves are a hated enemy.
Alignment and Religion:
The Ourgikon worship the female aspect of the Spider God Ayiyi. As a female, Ayiyi is the Weaver of the World, a god of Law and of creation. In his male form, Ayiyi is a Trickster god, and a god of mischief and Chaos. The Arachs are a degenerate remnant of the worshippers of the male form as are the Bugbears , who still drink spider venom in search of mystic visions. According to the Ourgikon, Ayiyi’s female aspect was the most important. There is some evidence of that in that the Bugbears will still usually take commands from the Ourgikon.
Ourgikon Racial Traits
+2 Strength, +2 Intelligence, -2 Charisma: Ourgikon are typically strong (though not as strong as Arach), and are clever, although creepy to humans.
Medium: They have no bonuses or penalties due to size.
Normal Speed: They have a base land speed of 30 feet.
Keen Senses: They receive a +2 racial bonus on Perception skill checks.
Languages: Common & Spider. Ourgikon with high intelligence scores can choose any normally available languages they want.
Darkvision: They can see in the dark up to 60 feet.
Bestial Reflexes: They receive a +2 racial bonus on all saving throws against area attacks with the electricity, fire, or light descriptors.
Great Climbers: They gain a +4 racial bonus to all Climb skill checks.
Web Caster: They can cast web once per day as a spell-like ability. The radius for this effect is a 10-foot radius spread. The caster level for this effect equals their class level. The DC for this effect is equal to 10 + Intelligence modifier. This spell-like ability is otherwise identical to the spell.
Random Starting Age: as human
Random Height and Weight: as human
Benefit: You get a +2 racial bonus on all Knowledge (nature) checks and Survival checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Benefit: You gain a bite as a natural attack. You have a vicious bite that you can use as an off-hand attack. The bite does 1d6 damage (critical x2). You are considered proficient with this attack.
Taste of Blood
Prerequisite: Ourgikon, Vicious Bite feat, base attack bonus +6.
Benefit: When you score a hit with your vicious bite, you gain a +2 racial bonus to your attack roll for vicious bite during the next round.
Prerequisites: 4th level, Ourgikon.
Benefit: If you are within arm’s reach of a wall, you can use it to slow your descent. Reduce damage as if the fall were 20 feet shorter than it actually is. For every level above 4th, reduce the damage by another 20 feet. At 20th level, you can use a nearby wall to slow your descent and fall any distance without harm.
Prerequisites: Acrobatics 6 ranks, Climb 6 ranks, 6th level, Ourgikon.
Benefit: As a move action, you can move up to half your slow fall distance (maximum 50 feet) across a wall or ceiling or across ropes, branches, or even water or other surfaces that cannot support your weight. You must reach a solid, level surface by the end of your turn or you will fall.
Prerequisites: Ourgikon, Climb 8 ranks, 8th level.
Benefit: You can climb and travel on vertical surfaces or even traverse ceilings as well as a spider does. You must have its hands free to climb in this manner. You gain a climb speed of 20 feet and need not make Climb checks to traverse a vertical or horizontal surface (even upside down). You retain your DEX bonus to AC (if any) while climbing, and opponents get no special bonus to their attacks against it. You cannot, however, use the run action while climbing.
Prerequisites: Ourgikon, 12th level, Wis 13.
Benefit: You gain a spell-like racial ability that functions like the beast shape I spell, except as noted here. You may use this ability once per day. The effect lasts for 1 hour, or until you change back. You can become any animal type of spider that you have encountered. Changing form (to animal or back) is a standard action and doesn’t provoke an attack of opportunity.