MERP: Slave Rebellion

After hours of torture, Jor tells the orcs that there were two other people with him (a human and a dwarf) and that they came from the other tunnel than he originally appeared in. He thus managed to direct the orcs directly towards the other half of the party, who thankfully were prepared and killed three of the orcs while the other two escaped.

Jor and Leosil led an abortive revolt against their orc masters and were quickly beaten to the ground. Only Marty, a fearful human prisoner, seized the opportunity to flee down a tunnel towards an unknown fate. At least he will die free.

Araluth, Hammrammr, Elentari, and Bregor led a more successful revolt in another cavern, killing two orcs by arrow and then three more by sword. Araluth called to Theyn Osric, who fought his captors. By the end, the party had swelled in size by 40 prisoners, about half of whom found Orcish scimitars and daggers to wield. Using a key taken from the original three orcs, the party freed the slaves and then headed to the next slave mine to free those slaves. The mine they were headed for was the one with Jor and Leosil. Hopefully they will be freed next time.



About lostdelights

An old gamer flying his freak flag, I've been playing table-top role-playing games since 1978. I've been building my own system (Journeyman) since 1981.
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