I loved this post enough to reblog it. I think this is the first one I’ve done that with!
My contribution to the first volume of the Uncaged anthology is Galateya’s Will, a horror-themed adventure based on the Greek myth of Pygmalion. In the introduction to the adventure I mention the use of safety tools: in this blog post, I will explain why safety tools are important, as well as some tips on how to use them to run horror RPGs.
The nature of a tabletop game
Firstly, I think it’s important to note a distinction between watching a horror movie and roleplaying in a horror game: movies are to be watched whereas games are interactive. A movie may indeed seek empathy from viewers, but there is a distinct boundary between the characters in the movie and the people watching it.
In a roleplaying game, the line between character and player is blurred. The player makes choices on behalf of their character and experiences that character’s emotions…
View original post 1,378 more words