Beleriand: The Campaign Map version 2

Here’s the same map as before, but with some locations moved (the Havens of Sirion being the most obvious) and some reclassified (Radhrim labeled as a forest rather than as a region). I’ve extended the western Dwarvish road to Menegroth, and made the assumption that all true “roads” are Dwarvish. They are like the old Roman roads, made of stone, but there are only a few. The rest of the pathways are dirt trails, some larger, some smaller. And since I like Dwarves, I’ve given the original Dwarven names for places and put the Sindarin in parentheses.

A map of Beleriand, with trails and roads added.

For a larger version, click on larger version here

About lostdelights

An old gamer flying his freak flag, I've been playing table-top role-playing games since 1978. I've been building my own system (Journeyman) since 1981.
This entry was posted in Maps, Middle Earth, Middle Earth Roleplaying, Tolkien. Bookmark the permalink.

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