Category Archives: Dungeons and Dragons

Dyson’s Refrigerator Dice

Dyson made some simple and attractive refrigerator magnets out of dice. Check it out!

Posted in Dungeons and Dragons, Gaming Tools & Accessories, Jeu de rôle (JDR), Pathfinder, Runequest, Thoughts | Leave a comment

The Black Destroyer (The Coeurl)

The Displacer Beast is a copyrighted property of Wizards of the Coast, but its inspiration, the Coeurl, is not. A.E. Van Vogt wrote about the Coeurl back in “The Black Destroyer” (1939). The Coeurl were intelligent, with two tentacles coming … Continue reading

Posted in Dungeons and Dragons, Monsters, Pathfinder, Science Fiction | Leave a comment

Five Destructive Myths

Oren Ashkenai recently decried “The Five Destructive Myths Perpetuated by Roleplaying Games.” He complains about the ways that some people play, but paints with too broad a brush, because obviously he tries not to play that way, and others do … Continue reading

Posted in Advice to Beginners, Dungeons and Dragons, Journeyman, Pathfinder, Thoughts | 4 Comments

Hand-Crafted DM’s Screen, in Plastic

This story is actually back from 2010, but I didn’t learn about it until now. Silverblade the Ench crafted a spectacular DM’s screen (and carryall) in plastic, and shared the plans out as well. I still prefer posterboard, but this … Continue reading

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Alignment Descriptions in the Pathfinder D20PFSRD

I have been spending a lot of time reading about alignments. One of the places I looked was http://www.d20pfsrd.com/alignment-description/additional-rules. The top section isn’t very specific, and not very useful. It then mentions the Baby Orc problem, but doesn’t add a … Continue reading

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Glorion from Journeyquest

Since I’m talking about paladins and alignment, I should mention Glorion. Fantastic character! My favorite bit is Roderick the Gargoyle though (starts at 8:27).

Posted in Dungeons and Dragons, Heroic Fantasy, Humor, Pathfinder | Leave a comment

Good is not Stupid: The Orc Baby Dilemma

Spoony calls this the “Prisoner Dilemma,” the idea that the adventurers encounter an orc village, kill the warriors, and then are left with the problem of whether or not to kill orc women, children, and babies. The orcs fail their … Continue reading

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