Category Archives: Navah Game Summaries

NAVAH: Deeper into the Tunnels of the Wizard of Jellakar

The party first tested the trapdoor on the bottom level, having Lurinderi (the Selkie) open it with her foot. Below was a 20’ pit, empty. They lowered Brendan down on a rope, and as Brendan’s feet touched the bottom of … Continue reading

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NAVAH: The Caverns ‘neath the Mad God’s Stirrup

I dug out the first adventure I ever wrote for Navah, at least I think it was the first one, from back around 1981. Isle of the Sharkmen and In a Pickle at Dill were the first, but that was … Continue reading

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Miniatures for the Grand Melee

In order to have 60 fighters on the field at the same time, and to keep track of their stats and injuries, seemed a daunting task, so I created some new miniatures that are more like war game tokens. each … Continue reading

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NAVAH: The Wizard of Jellakar

After the defeat of the Yellow Men, the party had been arrested for attacking Abhimani Fressell, a visiting warrior, accusing him of releasing the Yellow Men. Count and Countess Polyngton held court to decide the matter and since both are … Continue reading

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NAVAH: The Yellow Men

Pongnam decided to leave Ian and return to King’s Rest and the company of his fellow living helmet. The party continued on and arrived at Blem. Sir Alexios swore fealty to Count Leonarde Polyngton, ruler of Braedt. They gained a … Continue reading

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NAVAH: Escape from Amidst

The party begin with a few more random summonings. The first was a Nokkes, an invisible fairy whom the party deemed too silly. The next was a rather regal white rat, whom Josette bound, and who later proved to be … Continue reading

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NAVAH: Arriving in Amidst

The party’s visit to Amidst took a dark turn when the party encountered misbehaving villagers. As the party reached the end of the tunnel, Alexios spotted silver coins, bones, and armor scattered near the entrance. He scooped up a bag … Continue reading

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