Category Archives: Thoughts

Just my ramblings.

On the Nature of the Journeyman System

I’m getting ready to run a new Navah campaign using Journeyman, my gaming system. So people are starting to ask again what Journeyman is about, and that is a difficult question to answer. Journeyman is a system I’ve built up … Continue reading

Posted in Navah, Navah Campaign, Thoughts | 3 Comments

The Elder Sign and its Uses

The Elder Sign is a line with five branches, invested with spiritual energy (2 POW). The drawing to the right is how Lovecraft initially pictured it. It is a potent protection against the servants of the Great Old Ones when … Continue reading

Posted in Call of Cthulhu, Thoughts | Leave a comment

Losing a Limb & Game Lethality

I just read an old blog by Omer G. Joel on lethality in gaming.  and it made me think. I disagree with Omer that lethality is the central argument. Omer praises roguelike video games, and seems to imply that tabletop … Continue reading

Posted in Journeyman, Navah, Navah Campaign, Thoughts | 13 Comments

There were no borders in the Middle Ages

That’s what Matthew Gabriele says, anyways, in this week’s Forbes (https://www.forbes.com/sites/matthewgabriele/2018/11/05/no-borders-middle-ages/#3dd90d0752e4). Really? I have a feeling that people definitely knew where their territory began and where it ended, and they defended those vociferously. That is true of most humans, including … Continue reading

Posted in History, Thoughts | 2 Comments

MERP: A Meeting in Dilgul

After some behind the scenes emails, the conflict between Drogo and Delcaran is resolved peacefully, and both go their separate ways. The party is reformed, with Grafarlig the dwarven warrior and Feldenaith the Dorwinian rogue to remain as the core … Continue reading

Posted in Middle Earth Roleplaying, Thoughts | Leave a comment

Stric Evilknife, Team killing, and Violence

I don’t allow team-killing in my games, largely because of personal experience. In-Character (IC) trauma can lead to Out-of-Character (OOC) conflict, as Sarah Bowman writes about in her article on social conflict in role-playing communities I think it also comes from my … Continue reading

Posted in Dungeons and Dragons, Thoughts | Leave a comment

NAVAH: Arriving in Amidst

The party’s visit to Amidst took a dark turn when the party encountered misbehaving villagers. As the party reached the end of the tunnel, Alexios spotted silver coins, bones, and armor scattered near the entrance. He scooped up a bag … Continue reading

Posted in Navah Game Summaries, Thoughts | Leave a comment