Author Archives: lostdelights

About lostdelights

An old gamer flying his freak flag, I've been playing table-top role-playing games since 1978. I've been building my own system (Journeyman) since 1981.

NAVAH: The Caverns ‘neath the Mad God’s Stirrup

I dug out the first adventure I ever wrote for Navah, at least I think it was the first one, from back around 1981. Isle of the Sharkmen and In a Pickle at Dill were the first, but that was … Continue reading

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MERP: The Ring of Power

The party is still in the dwarven caverns under Nurundizikin. They hear a thrumming dirge from below them. “Drums,” says Tanuukkodol, “Drums in the deep.” They descend to the next room, another one of the uncanny rooms of the caverns, … Continue reading

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Miniatures for the Grand Melee

In order to have 60 fighters on the field at the same time, and to keep track of their stats and injuries, seemed a daunting task, so I created some new miniatures that are more like war game tokens. each … Continue reading

Posted in Gaming Tools & Accessories, Miniatures, Navah Campaign, Navah Game Summaries, Runequest | Leave a comment

NAVAH: The Wizard of Jellakar

After the defeat of the Yellow Men, the party had been arrested for attacking Abhimani Fressell, a visiting warrior, accusing him of releasing the Yellow Men. Count and Countess Polyngton held court to decide the matter and since both are … Continue reading

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MERP: Beware of Falling Statues

Feldenaith was gone. He left a note stuck to the wall with a dagger. “Hello friends. It was lovely to meet you. The moving statues were a little disconcerting. The disappearing elves as well. MysElf I’m not sure. I wish … Continue reading

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NAVAH: The Yellow Men

Pongnam decided to leave Ian and return to King’s Rest and the company of his fellow living helmet. The party continued on and arrived at Blem. Sir Alexios swore fealty to Count Leonarde Polyngton, ruler of Braedt. They gained a … Continue reading

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NAVAH: Working on the City Generator again

We’re coming up on a county-wide tournament in the game, and I wanted to step it up a notch, generating the warriors for the full county, which includes 3 castles, 1 keep, 2 monasteries, 3 temples, 52 hamlets, 55 villages, … Continue reading

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