Author Archives: lostdelights

About lostdelights

An old gamer flying his freak flag, I've been playing table-top role-playing games since 1978. I've been building my own system (Journeyman) since 1981.

Beleriand: The Campaign Map version 2

Here’s the same map as before, but with some locations moved (the Havens of Sirion being the most obvious) and some reclassified (Radhrim labeled as a forest rather than as a region). I’ve extended the western Dwarvish road to Menegroth, … Continue reading

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Beleriand: The Initial Campaign Map

After quite a bit of work, this is the beginning map of Beleriand for the campaign we’ll be playing there. If anyone has already played a campaign in Beleriand, please steer me to your records and/or maps and I’ll try … Continue reading

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Navah 1: A Dark Day for Ramsey

Nelson Brewer was increasingly worried about his choice of companions. They had always been disdainful of his partnership, but since they had learned of his magic hat, they had become openly aggressive. Varna, the mage, was the most vocal. Varna … Continue reading

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Navah 2: Return to the Gales

The party continued past the basilisk room, and came to a confusing collection of intersecting passages. Picking the left one, they found themselves meeting a dwarf named Marcello who had a cozy home there. He apparently lived close to the … Continue reading

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Beleriand: The Adventure Begins

Our MERP campaign is now using the Journeyman system, and has moved to the 1st age in Beleriand. The party consists of Rawcelon (Elvish mage), Lothwen Whitestar (Warrior), and Flip King Nimble (Circus Freak). Their first adventure together was to … Continue reading

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{MERC} and AVP2

I was just thinking about AVP2, and about how much fun I had in that game. I was in the {MERC} clan, which was a blast. The only real clan I’ve been in, and a good bunch of players: GhostRider, … Continue reading

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Navah 1: Training and Treasure Map

The party spent a lot of time searching the caverns before they left, and they Shaped the entrance to the Waftwood Cavern closed to protect that find. They then returned to Greenhaven, all except Quinn who went south to Aytal … Continue reading

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