Category Archives: Middle Earth

A possible origin for Deagol and Smeagol

I stumbled across this painting by N.C. Wyeth the other day. It is called “Along the Brandywine” and shows to boys fishing. It dates from 1913 so it predates Lord of the Rings by quite a while, and to me … Continue reading

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Full Middle Earth Map with Haradwaith

We’re gearing up for a 2nd Age campaign in Middle Earth, so I took Torben’s map and added Haradwaith to it. Torben had already added the Rhunaer Isles I created, but I redid that ’cause I’m never satisfied. You can … Continue reading

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MERP – Drogo’s Aerie, Nabal Mayzri, Rhunaer

My character was Drogo Longfoot, Hobbit mage. He was named Drogo before I saw Game of Thrones, so I reserve the right to maintain the name. 🙂 Drogo retired to a stone tower just west of Nabal Mayzri. He is … Continue reading

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MERP: The Sea of Rhûn

My friend Matt ran a MERP campaign around the Sea of Rhûn back in 2018. He started with the campaign The Inland Sea by Mike Campbell, Luke Potter and Justin Morgan-Davies. I put together a timeline based on the information … Continue reading

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The Nine Riders by Alan Horvath (2004)

How many riders Are there following our trail Strange looking Strider, Can you see them on the hill How many riders Are there following our trail And woe, Lord, save us from those riders on our tail What was that … Continue reading

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Beleriand: The Campaign Map version 2

Here’s the same map as before, but with some locations moved (the Havens of Sirion being the most obvious) and some reclassified (Radhrim labeled as a forest rather than as a region). I’ve extended the western Dwarvish road to Menegroth, … Continue reading

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Beleriand: The Initial Campaign Map

After quite a bit of work, this is the beginning map of Beleriand for the campaign we’ll be playing there. If anyone has already played a campaign in Beleriand, please steer me to your records and/or maps and I’ll try … Continue reading

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Beleriand: The Adventure Begins

Our MERP campaign is now using the Journeyman system, and has moved to the 1st age in Beleriand. The party consists of Rawcelon (Elvish mage), Lothwen Whitestar (Warrior), and Flip King Nimble (Circus Freak). Their first adventure together was to … Continue reading

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Using Journeyman to run MERP

We’ve started porting MERP over to the Journeyman system. The MERP background and modules has always impressed us (as it has everyone else), but we’re trying to use Journeyman for the combat and magic. The magic is largely channeling, deriving … Continue reading

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MERP: The Tomb and After

The party entered the tomb and there were six or more traps. The walls were lined with tombs, stacked two high in the walls. At the end of the room were three large sarcophagi. The names on them were Jeston, … Continue reading

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