Monthly Archives: September 2017

NAVAH: Restwell at Last

The party arrived at Highhold, a walled town, and camped outside, as the town wouldn’t let Josette’s spirits inside. In the morning, Alexios, Brendan, and Ian visited Sir Clevyn, who turn out to be a weak leader surrounded by sycophantic … Continue reading

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Savage Worlds Greyhawk: Death to the Gnolls, at a bargain price

Bodrie the Gnome invited the party to his home. Kaelix was ecstatic that he was addressed as a “friend” in the invitation. He drank too much at the party, and began to hug everyone. Deathgar, a Ranger from Gnarly Forest, … Continue reading

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In which I finally discover Warhammer

I’ve had some Warhammer RPG (1st edition) stuff for a long time, and never really bothered to read it. It was one of those things I bought when I had more money (before children!) and loads of time. I bought … Continue reading

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The Mound of Dead Bards

While writing my preceding post, I came across this image, which I just had to share. If you haven’t watch The Gamers: Dorkness Rising (2008), do yourself a favor and rent it or find it on YouTube.

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No Kill I: Character Deaths and TPKs

I run long campaigns, and players develop deep connections to their characters. That means that dying can have a large impact on the player and the team, so I try to avoid killing characters in a random, meaningless way. No … Continue reading

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Fortunae (Bennies)

The foundation of my games are my Gamemastering Guidelines, which I put together in 2012. These were: Have Fun Roleplaying is not wargaming The player characters are heroes All the players are heroes The play is the thing Move the … Continue reading

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Mertwig’s Maze (1988)

Tom Wham did a bunch of games back in the day, but my favorite was Mertwig’s Maze, which had players choose characters, form parties, and enter various dungeons to win royal and other treasures. I added a dungeon (the Last … Continue reading

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MERP: Drogo the Impaler

We began the day buying plate mail for Grafarlig and then interviewing new crew members. We hired the five Mendocian Siblings for 140 s. (40 s. for Galen, 25 s. each for the others). Dyra, the daughter of Viln, joined … Continue reading

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