Category Archives: Middle Earth Roleplaying

MERP: Slave Rebellion

After hours of torture, Jor tells the orcs that there were two other people with him (a human and a dwarf) and that they came from the other tunnel than he originally appeared in. He thus managed to direct the … Continue reading

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MERP: DM of the Rings

I was rereading DM of the Rings (yeah, I know it’s not online any more, but I saved a copy for myself back when) and I’ve got to say, it spoke to me. Reminded me a lot of our current … Continue reading

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MERP: From the Frying Pan…

The party was divided. Jor and Leosil rolled down the tracks in a mine cart, closely pursued by one of the lizards. Leosil threw his dagger and Jor cast Light, but they could not stop it. They did make it … Continue reading

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MERP: Into the Caves

After fighting off the wolves, the party slept the rest of the night and then continued to the cleft. There they cached 31 weeks of rations and 2 kegs of water, and after another night, entered the fissure in the … Continue reading

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MERP: Meeting with Rinis

Araluth gave a rousing description of deeds of glory that awaited the party at Goblin’s Gate, and convinced Bregor, a Highlander scout for the tower, to accompany them. Araluth, Elentari, Jor, Hammrammr, Bregor, and Morwen left the next day, leading … Continue reading

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MERP: An Adventurer’s Pack & Kit (Equipment)

As an aid to others building their ranger kit in MERP, and perhaps for others building kits in other games, Araluth offers the following list. First, his clothing. Clothing, weapons, and armor do not count against encumbrance in MERP, if … Continue reading

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MERP: Return to Don Tirbirath

The party drifted across the small lake to the eastern wall of the Dark Valley. Landing on the rocky shore, Freya kept watch while Araluth and Elentari began to meditate. Hamrammr and Jor scrambled up the rocky slope and found … Continue reading

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MERP: The Party Escapes

With the goblins pounding on the door (aren’t they always?), the party rappels out the window to the roof below and then down to the parapet. They avoid discovery and enter an arch, go down two levels and enter an … Continue reading

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MERP: Still in the Damn Castle

The party is faltering. Jor has been captured. Araluth, Elentari, and Hanrammr are badly wounded and fighting four orcs on the stairs. And Tum is running higher and higher in the tower. Jor is taken before the goblin chief and … Continue reading

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MERP: The Most Fun I’ve had in Years

In the MERP campaign, our players explored the dungeon under the castle, after killing the orc guards last time. Elentari healed herself, Hammrammr, and then Araluth. Then we barricaded the doors up, then searched the orcs for money, and then … Continue reading

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